Maya2OSG
A toolkit for export/import Maya scenes to/from OpenSceneGraph

About

Maya2OSG is a toolkit to export or import Autodesk® Maya® scenes or models to/from any OpenSceneGraph (OSG) supported file format.

Maya2OSG has been developed in C++ and released under GNU GPL v3. It installs as a Maya plug-in and is available from easy-to-use Shelf buttons. For more advanced uses, it is also available from MEL code as an exporter command (maya2osg) and an importer command (osg2maya).

We are currently testing the software. Users' feedback is very much welcome. You can use the trackers, the forums, the mailing list or contact the author by e-mail.

News

2010-12-01 - New project member
Peter Particle, from Germany has kindly offered to develop the character animation part of Maya2OSG. Thank you Peter and welcome to the project.

2010-10-02 - Maya2OSG 0.4.2 released!
Main features in this release:

2010-10-19 - Maya2OSG will be used in the production pipeline of project Bixorama

Bixorama
Bixorama is a 3D narrative videogame that will use Maya2OSG in its production pipeline to export the digital assets from Maya to its OpenSceneGraph based game engine. For more information, visit the project web site, the technical web page or the development blog.

2010-10-02 - Maya2OSG 0.4.1 released!
Main features in this release:

2010-09-30 - Maya2OSG 0.4.0 released!
Main features in this release:

2010-09-02 - Maya2OSG 0.3.0 released!
Preliminary support for exporting Maya cameras. Added importer (command osg2maya). Added new tools/icons to the shelf: Clean scene, Import from OSG.

2010-08-19 - Maya2OSG 0.2.2 released! Added Linux support. Added support for Maya 2011 in Windows and Linux. Testing and feedback is welcome.

2010-08-04 - Testing the exporter. Users' feedback is very much welcome. You can use the trackers, the forums, the mailing list or contact the author by e-mail.

2010-08-03 - Maya2OSG 0.2.0 released.

Source code

It is recommended to donwload the source code directly from the subversion repository.


svn co https://maya2osg.svn.sourceforge.net/svnroot/maya2osg/trunk maya2osg 

You can also download older versions source packages from the download page.

Features

The Maya to OSG exporter supports the following elements in Maya DAG:

From release 0.3.0, Maya2OSG includes an OSG importer for Maya. It imports polygonal primitives in geometry nodes, keeping the full scene hierarchy and node naming.

Exported scenes can be edited and fine-tuned with OSGEdit.

Upcoming features / Roadmap

Current works for the next Maya2OSG release are mainly focused on lighting, shading (GLSL) and shadows (osgShadow). They will be included in release 0.5.

Next version (0.6) will be focused on character animation, translating Maya characters to OSG (using osgAnimation package).